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Saints Row 2 by THQ
Digital Photo Product DetailsManufacturer: THQ Audio: English (Unknown); English (Original Language) Format: CD-ROM Published: 2008-10-14 Platform: PlayStation 3 Model: 752919990292 Product features: - Limitless Customization ? Play as fully customizable characters that are male, female or something in between. Cribs, vehicles and even gangs all have customization options.
- Multiplayer ? Co-op full story campaign has seamless integration (for example one player drives while the other shoots).
- Competitive multiplayer pushes the boundaries of immersion in a living Stillwater environment fully populated with police, innocent bystanders and rival gangs.
- Planes, helicopters, motorcycles, boats and cars can be piloted and used as weapons. On the ground new combat options include melee, fine aim, and human shield.
- Over 40 story missions with additional bonus missions take place in a transformed Stilwater that is over 50% larger than before.
Accessories:
Digital Cameras Photo Reviews of Saints Row 2Customer Review: Think San Andreas on Steroids and you will come away with Saint's Row 2! Summary: 5 Stars
Okay, let me preface this review with the fact that I have been a died-in-the-wool GTA fanboy since GTA III first graced the gaming scene and literally changed the way the world previously thought about gaming. GTA was the pinnacle of the sandbox genre where you were thrust penniless and friendless into the open cesspool of a major urban jungle, or more accurately, a jaded, cynical, and extremely comical metropolis. The series has always led with humor and about the most outlandish, over the top, unbelievably unrealistic gameplay you can imagine. Yet, with the "living breathing city" that Rockstar imbued their sandbox with, the games actually managed to feel somehow more real even with the seemingly contradictory lack of realism.
Fast forward to 2008, and Rockstar decided to make GTA an exercise in pomposity with GTA IV, a game that actually has the audacity to preach to you. Gone are the days of rags to riches, now replaced with the boring snoozer of a "rags to better rags" metaphor. Where GTA used to be all about light hearted and zany fun coupled with riotous guffaws of laughter, thanks to GTA IV, it is now an exercise in excruciating mind-numbing tedium intermingled with a lugubrious sense of realism. The game has the impudence to almost scream "crime doesn't pay" at you every time you saddle up and drive this so called "Euphoria Engine" nightmare. The story is so mind numbingly depressing that I really believe the game would have been better off euthanizing Niko, the main character, about halfway through the story. The whole affair is like a Greek tragedy without the poignant writing. Near the end you are presented with two choices which branch off the stotyline. Clever idea, except that either choice punishes you with a morbidly depressing outcome that all plays out like poorly enacted production of a Euripides play.
Right about now you are likely scratching your head in wonderment as to why I am reviewing GTA IV. I can assure you, I'm not. I wanted to set up the prelude for my Saint's Row 2 review. If I had to boil down my review of this game to one sentence, I would say that "Saint's Row 2 is everything that GTA IV could have been, should have been, but sadly wasn't!"
Where the sandbox in GTA IV was made out of an amalgam of steel and and titanium in its utter constriction, the one created by Volition for SR2 is made out of the golden sandy goodness of utter fun. It is riotous, exciting, diverse, engaging, immersive, and often gut wrenchingly fast paced. The guy below me put it aptly when he said that "Saint's Row 2 is the Anti-GTA IV" because Saint's Row is what happens when you get a bunch of programmers together who like to laugh until they cry and spend their nights dreaming of absurdly stupid and insanely fun ideas to make their game soar to the stratosphere with raw unadulterated fun. While GTA IV is what happens when you decide to condescend to your fans and deign to inform them, through your game, that realism is the new fun.
It isn't, not even close. Again, the reason for the constant references to GTA IV is because SR and GTA IV are the first true sandbox games of this generation, and truly they are the antithesis of one another. Where GTA IV puts you behind the wheel of cars that are absurdly tedious and laborious to steal, ridiculously slow to accelerate, and that slip all over the road as if the entire landscape had a sheet of ice covering it, Saint's Row 2 vehicles are easy to steal, handle like they are on rails, turn beautifully, and can be completely customized. One of the marvels of the Saint's Row universe is that because the customizing is so incredibly diverse, you can see the same exact car ten times and it will look so different that until you really get to know the game they will look like en different cars!
While the main character from GTA IV is a slow moving, horrifically heavy, plodding guy who walks and runs (if you can even call it running) like his clothing is made of led, your Saint's Row 2 character's movements are fluid, smooth, organic, and again, fun. Speaking of the main character, in SR2 you can now COMPLETELY customize your character right from the beginning of the game and change him or her at will. That's right all you feminists out there who wanted to get in on the fun. You can play as a girl. Let me just state something categorically: I have never, and I mean NEVER, been a fan of customizing. I used the first default character and profile in every game I played, spending MAYBE the obligatory two minutes with a few superfluous tweaks, and off I went into the game. Well, the first time I played SR2 I spent no less than an hour customizing my character before starting the first mission. You would not believe the variety you are presented with. It is almost overwhelming. I chose a girl and quite a little hottie I might add. Hell, she's a lot easier on the eyes than Niko's big, hairy, slavic butt. You can change everything from body type, hair style, voice, hair color, a plethora of skin tones, make up if you like, and on and on. I managed to get myself a stunning little cutie and dressed her like a total slutty sex kitten. Nice! You can also purchase and unlock a plethora of clothing and jewelry items, some of which will have you rolling on the floor laughing in their absolute absurdity.
While we are on the subject of the character, this is another area where SR2 shines, people's faces. One of the problems with GTA IV is that all the faces of the people, both main characters, bosses, and side characters all have pushed in faces that look like a cross between a pit bull and a pancake. Not so in SR2. The women in this game are pixelated honey's! If you want to have some serious eye candy to look at, then you are going to love the faces and bodies of the women of Saint's Row 2. Now, this is not to say that SR2 has better graphics overall than GTA IV. It doesn't. GTA IV, because of its rather right wing fundamentalist realism, and its lackluster "crime doesn't pay" fortune cookie wisdom, naturally has as its primary boast, some pretty incredible graphics and visuals.
Volition, on the other hand, decided to lay back on the graphics (perhaps just a little too much) and concentrate on packing this title with some absolutely awe-inspiring gameplay. Instead of just the run-of-the-mill "drive here, pick up character A, shoot some people, drive him or her to point B, pick up character B, shoot some more people, fall asleep, and then drop off your AI partners," SR2 brings a palpably fresh perspective to the table. In addition to the normal sandbox GTA'esue missions like the ones I listed above, you can hijack a sewage truck and you must squirt liquid feces all over the buildings (AND THE PEOPLE!!!) and deface public property, causing enough monetary damage to pass the level and discredit the local politician who your would-be boss has targeted. Then there is Insurance Fraud, which rewards you for racking up hundreds of thousands of dollars in bone breaking damage to yourself, all accompanied with ghastly bone crunching sound effects as you chain together your rather bizarre stunts. You begin a chain by throwing yourself in front of a moving car or truck and are rewarded with more and more dollars, stringing your damage combos together, based on how long you can keep the damage meter going without timing your combo out. If that sounds like fun it is because it is.
Are you feeling a little stressed and want to cause uncountable damage to people and property? Then go to the Nuclear Island (yes there is a Nuclear Island complete with those cool looking giant steam cylinder generator things!) walk into the "Mayhem" activity and you will be given a damage goal and a time in which to achieve it. You also have a combo meter which keeps going up as long as it doesn't time out or you don't take any damage. This is made even more fun by the absolute plethora of breakable items in the environment that keep on adding to your damage total. You can work for local mob bosses who give you hitman contracts, which you can choose to put on your HUD while searching for your targets. Each "client" has a particular area where they like to hang out and the game sort of hints you toward. Another area where GTA IV failed is in its almost painful lack of viable rewards for the maddeningly boring tasks the game asks you to perform. So unlike the thankless tedium of GTA IV, Saint's Row 2 rewards you with a lavish array of uncountable weaponry, infinite ammo, wild and pimped out vehicles, tons of money, and a slew of other unlockable items. This truly is San Andreas on steroids, because SA was famous for its awesome rewards and devilishly wild variety of gameplay crossing into every single genre you can imagine. Saint's Row 2 takes what San Andreas did best up yet another notch. The game also features three difficulty levels, but I found that Hardrcore, the highest, worked fine for me. Another absolutely beautiful addition to this game is co-op. The way Volition created this game you can go online or just link two consoles together in your home and play through everything, and I mean EVERYTHING, with a partner in co-op mode. Get your USB headsets ready, folks, because I can assure you that this is a blast. Having trouble getting through Level 6 on "Mayhem" because you cannot damage enough property? Just saddle up with a partner and do it together. Best of all, BOTH OF YOU get full credit for the completed activity as well as whatever unlockable reward the activity, diversion, or career mission happens to open.
So with all of these virtues, what are the flaws of Saint's Row 2? Well, for starters, the game is inexcusably glitchy, prone to random freezes now and again. It isn't as bad as some games, but to be quite honest, it is quite annoying, Thankfully the autosave feature will have your progress backing up far more often than you would remember to do manually, so at least on the occasion your game does freeze, you won't lose a whole lot of progress Hint: KEEP THE AUTOSAVE ON!! The pop-in's are annoying, to be sure, and should NOT be a part of a true next gen title like this. By pop-in's, I mean those annoying times when you are driving down the road and the system doesn't draw it completely, and sometimes you don't see certain structures until you are right on top of them or crash into them. Again, this is not something you expect to see on consoles as powerful as the PS3 and the 360, and it is NOT as bad as it could be. In all honesty, it doesn't really get in the way of the game, but it is definitely a chink in the proverbial armor. One other issue is that the PS3 version does not have Trophies. Now, while I am not exactly a Trophy whore, Trophies on the PS3 and Achievements on the 360 are definitely a nice addition to the gameplay. So if you have both consoles and are into Achievements/Trophies, I suggest you consider the 360 version since it does have the Achievements. There is speculation on a Trophies DLC pack in the future, but Volition is quite tight-lipped about this. So, a bird in the hand is worth...well you know. I have the PS3 version and I do not feel cheated, just so you know. A minor niggle I have with the game is definitely nit-picky, but here goes anyway: There is no reward for 100% completion! Seriously. Given the insane variety of rewards for everything from spitting on the sidewalk to accumulating tricks with your vehicles in this game, one is left puzzled as to why you get literally NOTHING for achieving 100% completion. The truth is that if the game were not so shamelessly generous with rewards and unlockables this might be a bigger problem. As it is now it's more of a cute little idiosyncrasy that makes me believe that Volition was so busy stuffing rewards into this game that they simply forgot about 100% completion. Oh well, trust me, you won't miss it too much. It's just a tad little anticlimactic is all. The next weakness of the game, and this is somewhat more serious, is the lack of humor and variety on the radio stations. Now this was truly puzzling to me, because the in-game dialog during missions and cut-scenes is well written, top notch, and often funny as hell. This leads me to believe that Volition absolutely has the ability to write excellent comedy, only they made it a conspicuously sparse on the radio stations. Oh sure, there are some funny commercials, DJ bits, and other radio witticisms, just not nearly enough for my taste. I should mention at this time that the actual music on the various radio stations was damned good. You really get the feel and variety of the panorama of a big city's musical and cultural diversity from the stations. Even genre's of music I normally never listen to, like Rap, Hip hop, and dance, were quite enjoyable in this game.
In closing, I know this game is six months old, but I HIGHLY recommend it. The replay value alone is fabulous.
Description of Saints Row 2A worthy successor to Saints Row, the first open-world title on next-generation consoles, Saints Row 2 features all new customization options, including player's: gender, age, voice, crib and gang. In addition, the sandbox just got larger with a totally transformed and expanded city of Stilwater, offering all new locations to explore with new vehicles, including motorcycles, boats, helicopters and planes. Saints Row 2 will be playable online in 2-player co-op through the entire singleplayer campaign or in the all new open-world competitive multiplayer mode never before seen in the genre.  Take back the streets of Stilwater |  Welcome back to Stilwater View larger. |  One of the new faces on the Row. View larger. |  Customization down to the taunt. View larger. |  Extreme posse creation. View larger. |  Take the battle to the air. View larger. |  Weapons that go bang. View larger. |  Throw down some skin. View larger. | Backstory Five years have passed since your former Saints crew betrayed you. As you awake from a coma for the first time since that fateful day, you find the Stilwater you once ruled is in disarray. Unfamiliar gangs have laid claim to your territory, rival factions have taken over your rackets, and cash-hungry corporations have laid waste to your once proud 3rd Street home. Abandoned and left scarred with an unrecognizable face, you seek out a plastic surgeon to begin your new life on the streets. Yet some things never change in Stilwater. Respect can only be earned and that requires a lifestyle that reflects your unique personality. Your crib, your crew, and your character define who you are on the streets and how you are perceived. The image you portray is as important as the decisions you make in a city ruled by false bravado and impulsive behavior. The only constant is the need for an identity that reflects your individuality. But style and image can only take you so far in a world where actions speak louder than words. Sometimes sending a message to your enemies requires heavy lifting, like that of a rival gang member into oncoming traffic. Respect in Stilwater needs to be taken, and what better way than to grab it from the hands of a gang full of enemies by means of a satchel charge, a flame-thrower or those minigun rounds you've been saving for a special occasion. Meet Your Homies But remember that the fight to reclaim Stilwater does not have to be waged alone. The Saints once ruled these streets as a crew of brothers, and their return to the top can help be secured through co-operative alliances. The time has finally come to seek revenge against your rivals to reestablish your crew as the rightful kings of Stilwater, but the streets are crawling with bangers. Check out the crews you'll run into and remember their faces and their ways: | 3rd Street Saints Once the kings of the city, the Saints have been forced out of their titular home of Saints Row by the Ultor Corporation, a giant conglomerate that gentrified the once poor neighborhood. Now operating out of an abandoned underground hotel, the Saints are looking to reclaim the glory that they lost several years ago. | | Ronin One of the newest gangs instilling fear in Stilwater, the Ronin recruit from both the city's Asian population as well as among the immigrants. Their crimes involve peddling vice through gambling, prostitution, street-racing, and protection rackets, and their power has reached even into the boardroom of corporations like Ultor. | | Sons of Samedi Influenced by Voodoo and a history of military corruption in Haiti, the Sons of Samedi are known for their potent combination of spiritualism and fearlessness. Members are attracted to the gang out of respect for their methods, through coercion or a desire for easy income generated through trade in their designer drug called "Loa Dust." | | Brotherhood Formed from the cast-outs and dredges of Stilwater society, the Brotherhood is a solid force of strength and intimidation intent on revenging itself upon the police and city. Specializing in violent extortion, they forego subtlety and nuance and simply take what they want, all the while flashing their allegiance with piercings and tattoos, bright colors, and gas-guzzling trucks. | | Ultor Corporation A ruthless corporate contender, the Ultor Corporation's gentrification of Saints Row created a new skyline for the city and a headquarters for their corporate office at the expense of the poor and the 3rd Street Saints. Now they're targeting another neighborhood, the Shivington projects, fueling gang wars and waiting for the prime moment to move in and reap the profits. | Key Game Features: - Freedom to Explore Through Open World Gameplay - Balancing story progression with all the time-wasting mayhem imaginable, Saints Row 2 contains more activities, diversions, races, cribs, city districts, and interiors than ever before.
- Extensive Mission Play - Over 40 story missions with additional bonus missions take place in a transformed Stilwater that is over 50% larger than before.
- Limitless Customization - Saints Row 2 allows you to customize everything connected to what you wear, drive and where you live as well as gives you access to countless character combinations from facial expression, body type, voice, taunts, gender to walking style. In addition, players can customize gangs various and extreme physical looks (some pretty crazy), fighting styles, gang taunts and tags and vehicle preferences.
- Improved Combat Functionality - In addition to the usual run, jump, punch, drive, stab, shoot model of combat, Saints Row 2 allows you to take human shields and exact finishing moves if you choose, but beware. How you commit crimes affects your notoriety, which determines the response of police.
- Expanded Multiplayer options - Along with a compelling singleplayer mode, enjoy a variety of multiplayer play options including:
- Strong Arm: A team-based multiplayer mode batching together prominent activities from the singleplayer campaign into one series of timed events, with the goal to earn the most cash as a team at the end of the events.
- Gangsta Brawl: A standard deathmatch mode with the single player with the most kills winning.
- Team Gangsta Brawl: A standard team deathmatch mode with the team with the most kills winning.
- Co-Op Mode: Full drop in/drop out coop support and ability to play through the full single player campaign with buddies and with the ability to set online co-op games to public, friends-only or invite-only status.
- Lots of Wieldable Weapons - Whether you talking chairs, parking meters, street signs, newspaper dispensers or your neighbor's garden gnome, use whatever is on hand to take out an enemy.
- An Explosive Weapon Arsenal - When a melee weapon just won't do, send a message to your enemies by dipping into an arsenal that includes: rocket launchers, shock-paddles, stun-guns, satchel-charges, mini-guns, uzis, automatic shotguns and flame-throwers; Some of which can be duel wielded.
- A Vehicle for Every Surface - Put the pedal to the metal in a large selection of cars, motorcycles, ATVs, planes, watercraft and helicopters.
- All New Music - Saints Row 2 will feature an entirely new soundtrack of songs and the ability to create a custom in-game radio station, accessible from any vehicle by building a playlist of songs purchased in-game, with in-game money.
The Silwater sprawled before you as you wake in Saints Row 2 is both familiar and strange, but you will find that the explosive conclusion to the original Saints Row not only has left you wounded and betrayed, but also thirsty for revenge. Now it's time to take back the city that has forgotten you and only you will decide how far you'll go to achieve that.
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